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God rays effect

Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Key settings

  • Angle and Center X/Center Y control the direction the rays come from and their point of origin, so you can align them with the sun or a window in your scene.
  • Gain and Light control how bright and how long the rays are.
  • Lacunarity changes the amount of detail in the rays (higher values give more, finer beams).
  • Animation speed makes the rays shimmer and move over time. Set it to 0 to freeze them.
  • Enable Parallel for straight, parallel beams (like distant sunlight), or disable it for rays that radiate outwards from the center point.

Reference

All effects are listed in the effects reference page.